coyote time

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00:54 Oct 6, 2021
English to Ukrainian translations [PRO]
Tech/Engineering - Games / Video Games / Gaming / Casino
Additional field(s): Computers: Software, Games / Video Games / Gaming / Casino, Computers (general)
English term or phrase: coyote time
Definition from Foxboy:
a technique used in platformers were, after a player walks of a ledge there is an second of invisible ground for them to jump from.

Example sentence(s):
  • Case in point, Crash Bandicoot N. Sane Trilogy actually reduced the amount of Coyote time compared to the original games, which left players missing jumps, screwing up timings and dying far more often than they expected to. WhatCulture
  • Games without Coyote Time were often dismissed as “too hard” or “not fun.” Developers who managed to get it right would end up with games that are still beloved today. Goliath
  • Mojang Studios has redesigned the aim assist in this Minecraft Combat Snapshot version six. This update removes “Coyote Time,” which was originally introduced in version five, which let you hit something if you’ve aimed at it but technically attacked outside the bounding box. Happy Gamer
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Summary of translations provided
5«час койота»
Lesia Kutsenko


  

Translations offered


60 days   confidence: Answerer confidence 5/5
«час койота»


Definition from own experience or research:
Під 'часом Койота' мається на увазі невелика гравітаційна затримка при стрибках між площинами. Коли гравець хоче подолати перешкоду, але не встигає натиснути на відповідну клавішу, то йому надається другий шанс.

Example sentence(s):
  • Додано "Час койота", яке активується на частку секунди після того, як гравець націлений на щось, але атакує за його межами. - disppe.unchi.pp.ua  
  • (вибачте, що приклад російською, але ж гарний:) Например, существует понятие «правило койота» (Coyote time), названное в честь Койота из мультфильмов Looney Tunes, который часто зависал над обрывом, прежде чем упасть. Дело в том, что в платформерах игроки обычно предпочитают нажимать кнопку «прыжка» в самый последний момент — чтобы прыгнуть как можно дальше. Зачастую они ошибаются и делают пару лишних шагов в бездну. - dtf.ru/gamedev  
Lesia Kutsenko
Canada
Local time: 16:30
Native speaker of: Native in EnglishEnglish
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